Mengenai Saya

Depok, Jawa Barat, Indonesia
saya arya sena ashari anak smpn 6 depok kelas 9.2 ini blog ke-dua saya karna blog pertama saya ancur makanya saya bikin baru

Minggu, 03 Oktober 2010



NI KALO MAU BELAJAR NEVER MORE LIAT CARA MAINNYA

Rabu, 25 Agustus 2010






GAMPANG!!! RAMPEGE PAKE NASIR [NAGA SIREN] KALO LW BISA MAKENYA MAH GAK PERLU ITEM MAHAL-MAHAN CUMAN PERLU ETHERAL BLADE,SANGE YASHA,PT [POWER TREAT],RING OF BASILIUS,GEM [KALO ADA HERO NGILANG]
KALO MAU LEBIH DEWA LAGI NI ITEMNYA:
-Crystalis/Buriza [KALO MAU CRITICAL STRIKENYA MAKIN SAKIT]
-Battle Fury
-Heart of Terrasque
-Butterfly [SUPAYA ASPD SAMA KALO DISERANG MISS]

SKILL BUILD:
1. Ensnare [SKILL 2]
2. Mirror Image [SKILL 1]
3. Ensnare
4. Mirror Image
5. Ensnare
6. Song of the Siren [SKILL 4/ULTIMATE]
7. Ensnare
8. Mirror Image
9. Mirror Image
10. Critical Strike [SKILL 3]
11. Song of the Siren
12. Stats
13. Stats
14. Stats
15. Stats
16. Song of the Siren
17. Critical Strike
18. Critical Strike
19-25. Stats/Critical Strike

Rabu, 04 Agustus 2010

Keong Racun
Dasar kau keong racun

Baru kenal eh ngajak tidur

Ngomong nggak sopan santun

Kau anggap aku ayam kampung

Kau rayu diriku

Kau goda diriku

Kau colek diriku

Eh ku takut sekali

tanpa basa basi kau ngajak happy happy

Eh kau tak tahu malu

Tanpa basa basi kau ngajak happy happy

*
Mulut kumat kemot

Matanya melotot

Lihat body semok

Pikiranmu jorok
Mentang-mentang kau kaya

Aku dianggap jablay

Dasar koboy kucai

Ngajak check-in dan santai

Sorry sorry sorry jack

Jangan remehkan aku

Sorry sorry sorry bang

Ku bukan cewek murahan

Senin, 02 Agustus 2010

omniknigh (purist)




omniknight (Purist)

Skill Build

Main Build
Repel
Purification
Purification
Repel
Purification
Repel/Guardian Angel
Purification
Guardian Angel/Repel
Repel
Degen Aura
Guardian Angel
Degen Aura
Degen Aura
Degen Aura
Stats
Guardian Angel
Stats 17-21

Game Plan

1.Choosing your lane

____So three lanes to choose from. Short, Mid and Long lanes. You do better at the side lanes where you can build up your Soul Ring easily and where you can baby sit one of the carries.

For a more in depth look to which lane to take lets justify each lane. First mid lane, in my honest opinion Omniknight should never solo mid, never solo at all for that matter. He doesn't make good use of bottle, he lacks lane control compare to real solo's and he needs to build Soul Ring ASAP. The only time you would consider mid is if your carry takes mid and you have to babysit him there.

Next we look at the side lanes. We have two options the short lane(Top for Sentinel and bottom for Scourge). Side lanes are good except you don't have the advantage of a closer tower protection and you are more susceptible to ganks and lack a pull spot. But nevertheless you are still capable of baby sitting here, but you will have a hard time at it if the enemy keeps pulling. The short lane is an acceptable choice, you can build Soul Ring from the side shop and babysit with not too much difficulty.

Lastly we look at the complete opposite of the short lane. The long lane, which also has a side shop. Greatest advantage of the long lane is the pull spot and that tower protection. Disadvantage is usually this is where the enemy ganks more often. But compared to the short lane you'll have an easier time here. This lane is the more preferred lane of choice.

Both side lanes are acceptable though although the long lane is more preferred over the other. Main reason for picking these lanes are the side shops and ease of baby sitting.

Return to Table of Contents

2.Laning

____Once you've chosen a sidelane here are your priorities whilst in the said lane:

Purification: Ok it's simple you will always heal your ally before yourself. Don't worry too much about yourself because after all you are baby sitting and you have tangos and/or a salve. The only time you consider healing yourself is if your about to die or you already have SR or a mana regen item.

Repel: This requires good decision making. Whenever your carry/semi-carry tries to take a creep always observe if the enemy is about to disable. If they do immediately cast repel on the enemy's target, either you or most likely the carry.

Purification or Repel: So there will be situations where you ally or you have sustained enough damage from physical harassment and the enemy is about to launch a full scale skill fiesta. So the first to your should consider is does your carry/yourself sustained more than 50% HP loss? If yes then purification first, then repel afterward. If no then cast repel and maybe you and your lane mate can harass the enemy back.

Getting Ganked:First of all this is the easiest scenario, IMO, to tackle. When they are about to gank they will always charge in or try to bait you and your lane mate. Safest thing to do is cast repel on yourself and scout the jungle before charging. Or you can just lay back and let the carry/semi-carry last hit creeps and wait for them to gank your lane mate. Once they being just cast Repel and problem solved. Repel removes most disable when you cast after the disable has taken effect.

Mana Constraints: There are situations where you can only cast either purification or repel in this case only cast repel I would usually cast repel and retreat to the safety of fog and tower. The only time I recommend casting purification is only when death is achievable by physical dps.

Harassing or Lane Control: Ok this is one of the problems of why Omniknight is such a rare pick as a baby sitter. He doesn't have much lane control, and he doesn't usually have enough mana to lane harass and protect at the same time. Another flaw in his lane control is that his one and only nuke is lethal only at melee range. So when against a melee hero it pretty simple, whenever they try to last hit a creep anticipate, observe and time your purification on that creep, the said hero will take damage and fail to take the last hit. Against range heroes its harder and you pretty much have to stick to denying and protecting your carry. With spell casters its the same with ranged heroes except you can repel yourself and attack them in melee range, but be cautious as you might die since you can't heal yourself.



Dual Stunners & Tri-lanes: I will not lie to you about a lane with dual stunners and tri-lanes. These lanes are risky and dangerous to both you and your lane mate. In this type of lane your position is key to safety. You should refrain from being in the front lines, as much as possible stay in fog but within range of experience from dying creeps. Whenever they attempt to kill you or your ally cast repel and back. If you think you guys can get a kill while your ally is repelled go for it. But always remember safety before netting kills. Key here is position always remember that, when to use purification and repel is mention above.

Return to Table of Contents

3.Team Clashes

This is where the Omniknight truly shines. So before a clash ever commences make it a habbit you cast Repel on your teams carry/initiator and always use SR before casting a skill to conserve mana.

Once a clash has been initiated begin to purify your damaged or dying allies. Don't ever wait for moments where you can damage an enemy at the same time. Heal as soon as possible but be wise on who to heal.

Whenever Repel's cd is over cast it back on your teams carry or a hero with a strong channeling spell(i.e. Rylai, Voljin).

Now about Guardian Angel. Before casting always be at the center of the team so that all or most of the team receives the buff. Now when to cast should be when the enemy carry has shown himself, and when most of the super nukes have already been dropped. Don't randomly cast it.

Degen Aura requires you to be in harms way so what I suggest is wait until most of the enemy is already down and retreating before going in and proceed to chasing and slowing.

Basically stay out of harms way and keep casting those spells.

Return to Table of Contents


4.Ganking
Basically all you do is, cast Repel on the ganker/nuker/carry.

Purify whoever is taking the most damage from the enemy or heal to seal the frag if you think your team can't get the frag fast enough.

And always try to be in melee range of the target hero. Your slow still plays an important role in ganking. Just don't push your luck.

Use Guardian Angel only when you think you can get two or more kills or if your team could be counter ganked. Otherwise don't use it.
Return to Table of Contents


5.Pushing/Anti-Pushing
Go to the center of the creeps cast purify on yourself or on teammate that is in the center of the wave. Don't forget to use SR before you cast Purification to conserve mana.
Return to Table of Contents

6.Warding
At the beginning of the game if you end up buying the wards always ward to protect your lane and get some sight on that rune spot.

For more information refer to these guides:
Heldarions' Guide to Total Warding
Lycan's Seeing is Believing or Rape
Return to Table of Contents


7.Early Game Goals
Get boots first
Proceed to build up and comeplete Soul Ring
Continue farming and protecting your lane mate
_
8.Mid Game Goals
Start particpating in small clashes
Build up your next item begin with the mana regen always
Push some towers and keep your carry safe
_
9.Late Game Goals
Force clashes whenever GA is up
Push those towers

Finish

dota fun art

dota fun art
dota sentinel vs scourge (chibi)